A gentle game about helping each other to build sand castles by the beach. It's a quiet, beautiful day with water lapping at the shore, but a wind begins to stir and some large waves move slowly toward our castles. Can we finish all three of them before those big waves wash in? Let's gather some sand, share our pails and shovels, and work hard together. This way, we have a much better chance of finishing. But, oh, oh... the waves are getting closer and closer. Should we make a big sand wall to protect the castle? Or take a chance and keep building the castle up? Decisions, decisions. All in all, an exciting game of strategy that gets us thinking. Includes: 6 x 24" board, pails, shovels, sand castles, waves, sand walls, die and chart.
Play as friends, not as enemies! Family Pastimes games foster the spirit of cooperation. Players help each other climb a mountain, make a community, complete a space exploration... They never play against each other. After all, the initial impulse to play a game is social; that is, we bring out a game because we want to do something together. How ironic then that in most games, we spend all our efforts trying to bankrupt someone, destroy their armies - in other words, to get rid of one another!
At Family Pastimes we believe that people of different ages and abilities should be able to play side by side, each making their best contribution. We are all there together when we finish the game to take joy in our successes and wonder how we might work together even better the next time we play. Thus, Family Pastimes games will prove to be a friendly form of fun. Socialization, entertainment, academic learning, character growth, etc. - whatever your objectives, we invite you to realize them by cooperative means. We hope you enjoy playing and learning together!
Players work together to keep the tide at bay in this creative, cooperative game from Family Pastimes. The goal is to build three different sand castles before the waves come in and wash them away. Players take turns rolling a die, with a result of 1 to 3 earning the player construction materials (shovel, sand, pail), and a 4 to 6 forcing the player to move a wave one space closer to shore. A few bad rolls can quickly turn the tide against the group, and the players must work together in order to win. Players can help each other by pooling their resources: if a player has a pail and a shovel and the next player rolls and gets some sand, then together they can turn all three resources in to get one section of sand castle. In addition, any player can build a sand wall instead of a section of castle. When a wave hits a sand wall, it is sent back to its starting space, buying the players more time.
Strategy, planning, cooperation, and the random time limit combine for an exciting game. Parents and older children will have fun working with the younger kids to finish building castles before the waves roll in. --Michael FehlauerSee all Product description
Family Pastimes Sand Castles - An Award Winning Co-operative Game - B00000IUHY